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Alpenglow

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Unfold campfire tales, seek friends, and uncover hidden histories while following the journey of three researchers on a vacation to a distant world.

In this immersive narrative installation, guests will freely explore the national parks of an alien world in pursuit of peace and connection. Utilizing interior faux-exterior spaces, Alpenglow will have each of its warm natural landscapes built within an interior show building for

guests to explore and embark on their interactive quests.

Guests will hike through three of Alpenglows spectacular and illuminated environments. Each inspired by American national parks, the planet hosts beautiful coastlines, inviting woodlands, and shining deserts. Each reserve is home to a wide range of indigenous plants and animals for guests to discover. Alpenglow also contains multiple historical sites, preserved from the era of the Elderkind. Guests are given free reign to explore the reserves for as long as they’d like, and are welcomed to participate in the Wayfinders’ quest lines.

My Role: On this project, I acted as Creative Director and produced most all of the visuals for the project. I am incredibly proud of the work my team was able to produce for this project!

Our Team:

Andrew Guidry... Creative Director & Lead Concept Designer

Isabella Sursi... Lead Show Writer

Philip Bek-Hyung Lee ... Assistant Show Writer

Evan Wehler ... Concept Artist

Johanna Blonski ... Concept Artist

Emalene Smith... Typeface & Composition

Shreya Aggarwal... VR Technician

Ilya Jacobs... Lighting Designer

Isabella Sursi... Ursa Voice Actor

Jacob Nichols... Pebble Voice Actor

Sara Olivar... Solace Voice Actor

Alyx Price... Angie Voice Actor

Want to learn more about Alpenglow?

Click the link to read our design document!

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© Andrew Guidry.

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